html/template.context.state (field)
119 uses
html/template (current package)
context.go#L20: state state
context.go#L40: return fmt.Sprintf("{%v %v %v %v %v %v %v}", c.state, c.delim, c.urlPart, c.jsCtx, c.attr, c.element, err)
context.go#L45: return c.state == d.state &&
context.go#L58: if c.state == stateText {
context.go#L61: s := templateName + "$htmltemplate_" + c.state.String()
escape.go#L29: } else if c.state != stateText {
escape.go#L144: return context{state: stateDead}
escape.go#L150: return context{state: stateDead}
escape.go#L192: c.state == stateAttr && c.delim == delimSpaceOrTagEnd && ident == "html" {
escape.go#L194: state: stateError,
escape.go#L201: switch c.state {
escape.go#L210: switch c.state {
escape.go#L220: state: stateError,
escape.go#L245: c.state = stateAttrName
escape.go#L250: if isComment(c.state) {
escape.go#L253: panic("unexpected state " + c.state.String())
escape.go#L440: switch c.state {
escape.go#L443: c.state = stateAttrName
escape.go#L446: c.state, c.delim, c.attr = attrStartStates[c.attr], delimSpaceOrTagEnd, attrNone
escape.go#L449: c.state, c.attr = stateAttrName, attrNone
escape.go#L458: if a.state == stateError {
escape.go#L461: if b.state == stateError {
escape.go#L464: if a.state == stateDead {
escape.go#L467: if b.state == stateDead {
escape.go#L496: if e := join(c, d, node, nodeName); e.state != stateError {
escape.go#L502: state: stateError,
escape.go#L514: if c0.state != stateError {
escape.go#L518: if c0.state == stateError {
escape.go#L528: if c0.state == stateError {
escape.go#L539: if c0.state == stateError {
escape.go#L553: if c0.state == stateError {
escape.go#L561: if c0.state == stateError {
escape.go#L577: if c.state == stateDead {
escape.go#L639: state: stateError,
escape.go#L644: state: stateError,
escape.go#L674: if !ok && c1.state != stateError {
escape.go#L676: state: stateError,
escape.go#L688: if c1.state == stateError {
escape.go#L750: if c.state == stateText || c.state == stateRCDATA {
escape.go#L752: if c1.state != c.state {
escape.go#L767: } else if isComment(c.state) && c.delim == delimNone {
escape.go#L768: switch c.state {
escape.go#L787: if c.state != c1.state && isComment(c1.state) && c1.delim == delimNone {
escape.go#L790: if c1.state == stateHTMLCmt || c1.state == stateJSHTMLOpenCmt {
escape.go#L793: } else if c1.state == stateJSHTMLCloseCmt {
escape.go#L800: if isInScriptLiteral(c.state) && containsSpecialScriptTag(s[i:i1]) {
escape.go#L805: if i == i1 && c.state == c1.state {
escape.go#L811: if written != 0 && c.state != stateError {
escape.go#L812: if !isComment(c.state) || c.delim != delimNone {
escape.go#L831: return transitionFunc[c.state](c, s[:i])
escape.go#L850: state: stateError,
escape.go#L861: c1, i1 := transitionFunc[c.state](c, u)
escape.go#L870: if c.state == stateAttr && c.element == elementScript && c.attr == attrScriptType && !isJSType(string(s[:i])) {
escape.go#L880: return context{state: stateTag, element: element}, i
html.go#L188: st := c.state
html.go#L195: if c.state == stateText || c.state == stateRCDATA {
html.go#L198: if d.state != c.state {
html.go#L221: c, i = context{state: stateTag, element: c.element}, i1
html.go#L225: } else if c.state == stateText || c.state == stateRCDATA {
transition.go#L58: return context{state: stateHTMLCmt}, i + 4
transition.go#L74: return context{state: stateTag, element: e}, j
transition.go#L97: state: elementContentType[c.element],
transition.go#L103: return context{state: stateError, err: err}, len(s)
transition.go#L108: state: stateError,
transition.go#L134: return context{state: state, element: c.element, attr: attr}, j
transition.go#L141: return context{state: stateError, err: err}, len(s)
transition.go#L143: c.state = stateAfterName
transition.go#L156: c.state = stateTag
transition.go#L159: c.state = stateBeforeValue
transition.go#L187: c.state, c.delim = attrStartStates[c.attr], delim
transition.go#L219: if c.element == elementScript && (isInScriptLiteral(c.state) || isComment(c.state)) {
transition.go#L282: c.state, c.jsCtx = stateJSDqStr, jsCtxRegexp
transition.go#L284: c.state, c.jsCtx = stateJSSqStr, jsCtxRegexp
transition.go#L286: c.state, c.jsCtx = stateJSTmplLit, jsCtxRegexp
transition.go#L290: c.state, i = stateJSLineCmt, i+1
transition.go#L292: c.state, i = stateJSBlockCmt, i+1
transition.go#L294: c.state = stateJSRegexp
transition.go#L299: state: stateError,
transition.go#L312: c.state, i = stateJSHTMLOpenCmt, i+3
transition.go#L316: c.state, i = stateJSHTMLCloseCmt, i+2
transition.go#L321: c.state, i = stateJSLineCmt, i+1
transition.go#L343: c.state = stateJSTmplLit
transition.go#L362: state: stateError,
transition.go#L369: c.state = stateJS
transition.go#L374: c.state = stateJS
transition.go#L387: switch c.state {
transition.go#L405: state: stateError,
transition.go#L420: c.state, c.jsCtx = stateJS, jsCtxDivOp
transition.go#L426: c.state, c.jsCtx = stateJS, jsCtxDivOp
transition.go#L437: state: stateError,
transition.go#L453: switch c.state {
transition.go#L455: c.state = stateJS
transition.go#L457: c.state = stateCSS
transition.go#L459: panic(c.state.String())
transition.go#L468: switch c.state {
transition.go#L481: panic(c.state.String())
transition.go#L488: c.state = endState
transition.go#L540: c.state, j = stateCSSDqURL, j+1
transition.go#L542: c.state, j = stateCSSSqURL, j+1
transition.go#L544: c.state = stateCSSURL
transition.go#L552: c.state = stateCSSLineCmt
transition.go#L555: c.state = stateCSSBlockCmt
transition.go#L560: c.state = stateCSSDqStr
transition.go#L563: c.state = stateCSSSqStr
transition.go#L573: switch c.state {
transition.go#L583: panic(c.state.String())
transition.go#L597: state: stateError,
transition.go#L602: c.state = stateCSS